Traits: Custom Vehicle

- {| border="1" align="left" cellspacing="1" cellpadding="1" style="width:100%;" class="article-table" ! scope="col"|Tier ! scope="col" style="width:10%;"|Cost, Individual ! scope="col" style="width:10%;"|Cost, Total ! scope="col"|Description
 * style="width:20%;"|I
 * 10
 * 10
 * 10

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Your character has come into possession of the blueprints of a custom-made vehicle of some kind. It’s worth noting that this does not provide a character a vehicle they cannot afford, but perhaps they’re in the process of paying for the vehicle’s construction, or are simply waiting to get it made. Either way, your character is in ownership of the design for a land, sea, or air vehicle that’s pretty much one-of-a-kind. This trait must be heavily discussed with the GM when it’s taken.=====
 * style="width:20%;"|II
 * 15
 * 22
 * 22

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While it’s simple enough to get one engineering with too much free time to design you a tank that can hover and is also a submarine, space vehicles require a bit more thought and planning, and custom blueprints are much rarer. You, however, were able to get them anyway, and as soon as you find a shipyard and some more money, you can get yourself built the custom fighter or shuttle of your dreams.=====
 * style="width:20%;"|III
 * 20
 * 40
 * 40

=
Nopony knows how you did it, but you got the results of a whole team of ponies working for quite a while to design you a custom Class 2 ship. You have the blueprints for some kind of custom Destroyer, Corvette, Frigate, or other ship, and now you just need to figure out how to actually get it.=====
 * }