Traits

Life isn’t fair, some ponies are just born better than others. Or, they’ve gotten places in life, and have the rewards to show for it. Traits aren’t all explicitly innate abilities you have, but there are bonuses your character starts with as a result of some part of their life. Like hindrances, they should be based in the backstory, and like hindrances, they can be gained and lost through gameplay. A list of all the traits available at character creation follows:

Body Mod Traits
Whether it's genetic, implanted, or magic, your characters can have a variety of traits that modify their body in some way, giving them unusual abilities.

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Natural Ability Traits
You've got abilities that many would consider un-natural, except the problem is, they literally are. You were born this way, and even if it's not a racial bonus, who knows, it might be genetic.

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Ship Traits
You have a knack for ships and abilities with them that many with years of training never manage.

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Possesion Traits
Traits that either give or entitle the player to something.

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Luck Traits
Perhaps the least logical, these traits bend reality around you, allowing you to affect chance itself.

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Combat Traits
Combat traits entitle a character to abilities in combat that make them a unique terror on the battlefield.

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Skill Traits
These traits expand directly off of certain skills, enhancing your abilities in ways that might otherwise be next to impossible.

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Other Traits
These are the traits that don't currently fit somewhere else. Why are they not at the end? We don't know, making a wiki is hard!